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International Conference on Computers and Advanced Technologh in Education 2011, Cambridge

Talks/ Presentations/ Seminars:

Gamify Learning
AiTLE 10th anniversary

Game-based Learning (prezi)
Hong Kong Institution of Education

Kodu Trial Lessons(prezi)
Education Bureau,, The Government of the Hong Kong Special Administrative Region

“Playing video games to learn English” (powerpoint)
Learning and Teaching Expo 2010, Hong Kong Convention and Exhibition Centre, Hong Kong

Research Paper:

Clara Hui, Frankie Tam (2012)
Learning Mathematics & Acquiring 21st Century Skills Through Game Development in the Hong Kong Classroom- presented at CITE Research Symposium 2012 @The University of Hong Kong

Clara Hui, Frankie Tam. (2012)
Learning subject knowledge and acquiring 21st century skills through game development in the classroom
- presented at CITE Research Symposium 2012 @The University of Hong Kong

Clara Hui, Frankie Tam. (2011)
Using Digital Games as a learning and teaching tool in Hong Kong classrooms
- presented at The 14th IASTED International Conference on Computers and Advanced Technologh in Education 2011, Cambridge, United Kingdom

Clara Hui, Frankie Tam (2011)
Digital Game-Based Learning – learning and teaching through having fun 
- presented at CITE Reserach Symposium 2011, The University of Hong Kong

Clara Hui, Frankie Tam (2010)
Game industry and games in education in Hong Kong.
- presented at Game Education Summit 2010, University of Southern California, Los Angeles.

Clara Hui, Frankie Tam (2010)
Learning Chinese History through Digital Game. 
- presented at the 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), Kaohsiung, Taiwan

Whitepaper:

Clara Hui, Frankie Tam (2010)
Digital Game-Based Learning in Hong Kong.


好心你多D上網打機啦,阿仔!馬克.普倫斯基
Translated from “Don’t Bother Me Mom–I’m Learning!” by Marc Prensky

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This book is available at Popular Bookstore.

Find a Popular Bookstore location near you.



3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning DIGITEL 2010 - “Learning Chinese History through Digital Games”

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This paper is available at IEEE Digital Library


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